YourMove
YourMove
Motion capture therapy

YourMove

Play. Move. Grow.

YourMove combines game-based therapy, motion capture sensors, and artificial intelligence to create personalized therapeutic experiences for individuals with autism.

About

About the project

YourMove is a revolutionary therapeutic platform that bridges gaming technology with clinical autism care. By attaching motion capture sensors to the body, patients engage in specially designed games while our AI engine analyzes movement patterns, emotional responses, and behavioral data in real-time. This creates a comprehensive profile that helps therapists design more effective treatment plans.

Highlights

What makes it different

Motion Capture

Advanced body sensors track movement patterns with medical-grade precision, enabling real-time analysis of motor skills and physical coordination.

AI-Powered Analysis

Our artificial intelligence engine processes movement data to identify patterns, predict behaviors, and generate actionable insights for therapists.

Game-Based Therapy

Engaging, specially designed games make therapy fun and motivating. Each game adapts in real-time to the patient's ability level and therapeutic goals.

Real-Time Monitoring

Therapists and caregivers can monitor sessions live through a comprehensive web dashboard with instant performance metrics and alerts.

Progress Tracking

Detailed historical reports and trend analysis help track patient progress over weeks and months, enabling data-driven treatment decisions.

Secure & Private

All patient data is encrypted and stored securely, complying with healthcare data protection standards to ensure privacy and confidentiality.

Testimonials

What people say

“My experience with the VR environment designed to enhance interaction for individuals with Autism Spectrum Disorder was very positive and inspiring. The concept itself is innovative, unique, and still rare in our community, especially in the field of therapeutic and educational interventions. Despite being in its early trial phase, the environment was engaging and showed great potential in supporting sensory integration and environmental interaction. Overall, it was a valuable, enjoyable, and forward-thinking experience that reflects a promising future for VR-based therapeutic environments.”

M Ms. Reham Academic Researcher & Master's Holder, Al-Zaytoonah University

“It was my first experience using Oculus virtual reality in an autism-friendly environment and it was interesting and engaging. The environment included calming elements such as the train, bubbles, swings, and a game with colored blocks, which made the space feel playful and supportive. The experience helped me understand how virtual reality can be used as a supportive tool. The addition of natural elements can be helpful in reducing sensory stress and promoting relaxation.”

M Ms. Naheel Academic Researcher & Master's Holder, Al-Zaytoonah University
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